Effective date: November 19, 2025 Company: Vibralizer LLC (“Vibralizer,” “we,” “our,” “us”)
This Privacy Policy explains how Vibralizer handles information when you use:
- The Vibralizer application (the “App”)
- Our website (the “Site”)
- Our community channels (e.g., Discord)
- Optional activities such as email sign‑ups, surveys, or playtests.
Heads‑up: This policy reflects our current features. If we later add accounts, new analytics, or collect survey information that includes personal data, we will update this policy and surface appropriate notices.
Quick summary (TL;DR)
What we don’t do
- We do not record, upload, transmit, or store audio content.
- We do not transmit any audio waveforms, frequency data, or recordings off your device. All audio visualization processing happens on‑device in real time.
- We do not sell or share personal information for cross‑context behavioral advertising.
- We do not run targeted ads in the App.
- We do not have user accounts, profiles, or logins.
What we do
- App: With your consent, we collect pseudonymous, product‑usage analytics to improve the App (via Unity Analytics). This includes a technical "signal present" indicator (Yes/No) to help us debug issues, but never the audio itself. You can turn analytics off and delete analytics at any time in Settings.
- Site: We use privacy-preserving, cookie-less analytics to measure website performance.
- Email: Our email list is voluntary; you can unsubscribe at any time.
Scope & Definitions
- Personal Information / Personal Data (“PI”): Information that identifies or can reasonably be linked to a person or household.
- De‑identified data: Information that cannot reasonably be used to identify a person or household. We maintain and use de‑identified data subject to controls that prevent re‑identification.
- Controller / Business: Vibralizer LLC (we decide why/how data is processed).
- Processor / Service Provider: Vendors that process data for us under contract (e.g., Unity, Cloudflare).
Audio Handling (Important)
Vibralizer uses the microphone (or system audio) to drive visuals in real time. We are strictly transparent about what leaves the device:
- No Content: We do not record, upload, transmit, or store audio content (voices, music, or ambient sound).
- On-Device Processing: The analysis of frequencies and waveforms to generate visuals occurs entirely on your device.
- Technical State Only: The only audio-related data sent via analytics is a simple technical boolean (True/False) indicating if audio input is detected. We use this to debug situations where users may be experiencing "silence" bugs. We do not transmit volume levels, frequency data, or any audio content.
Information We Collect
1) App Analytics (Optional; Consent‑based; Pseudonymous)
With your consent, the App sends pseudonymous product‑usage telemetry via Unity Analytics so we can understand performance and improve features. Examples include: crash and performance diagnostics, App screens opened, settings toggles, feature usage, and device characteristics relevant to rendering performance (e.g., GPU model, OS version).
- Audio Telemetry: Limited strictly to a "Sound Detected" status flag (Yes/No).
- What’s NOT collected: Names, emails, precise geolocation, or audio content.
- Unity Analytics default data elements: IP address (network routing/security), Unique installation‑specific ID (pseudonymous analytics identifier), User ID (defaults to the installation ID), and IDFV (on Apple platforms).
- Controls: In the App, go to Settings to (a) turn analytics on/off and (b) request deletion of previously sent analytics.
2) Website Interactions (Logs & Metrics)
With your consent, the App sends pseudonymous product‑usage telemetry via Unity Analytics so we can understand performance and improve features. Examples include: crash and performance diagnostics, App screens opened, settings toggles, feature usage, and device characteristics relevant to rendering performance (e.g., GPU model, OS version).
- Site Analytics: We use Cloudflare Web Analytics to monitor the performance and health of our Site. This service does not use cookies or local storage to track you across websites. It relies on non-identifiable metrics (e.g., page load times, browser type, coarse region).
- Cookies: We use essential cookies only if strictly necessary for Site operation and security. We do not use marketing or advertising cookies.
3) Email List (Voluntary)
If you subscribe, we process your email address (and any name you provide) to send updates. You can unsubscribe anytime via the link in each email.
4) Surveys & Playtests (Occasional; Optional)
- Surveys: If we run a survey, we will describe what we collect and why at the point of collection, seek consent where required, and delete or de‑identify responses after analysis.
- Playtests: Invite‑only pre‑release builds may collect crash/performance logs and feedback you provide. We delete or de‑identify logs after the test period unless needed to investigate critical issues or comply with law.
5) Community Channels (e.g., Discord) & Store Purchases
- Community: Your use of platforms like Discord is governed by their privacy policies. We may see your public handle and messages you send us for moderation and support.
- Store Purchases (itch.io / Steam): Purchases are handled by the store platforms. We do not receive your full payment details. We may receive limited transaction metadata (e.g., license confirmation, SKU, region, date).
How We Use Information
- Provide, secure, and improve the App and Site (e.g., performance tuning, debugging).
- Communicate with you (support, updates, newsletters if you subscribed).
- Prevent fraud and protect the safety, integrity, and security of the App.
- Comply with law and enforce terms.
Data Sharing & Processors
We use service providers to help us operate the App/Site. We require these processors to protect data and use it only for our specified purposes.
- App Analytics: Unity Analytics (Processor/Service Provider).
- Site Analytics: Cloudflare (Processor/Service Provider).
- Email: Newsletter delivery provider (if you subscribe).
- Hosting & Operations: Cloud/content delivery/security providers.
International Transfers
We process and store data in the United States and may allow processors to process data in other countries. When transferring personal data from the EEA/UK to regions without an adequacy decision, we rely on Standard Contractual Clauses (SCCs) or comparable safeguards.
Retention
- App Analytics: Unity’s default retention is 13 months. We retain analytics for no longer than 13 months, then delete or de‑identify it. You can delete analytics sooner at any time in Settings.
- Email List: Retained until you unsubscribe.
- Support Communications: Retained as needed to resolve issues and maintain records.
Your Choices & Privacy Rights
In the App
Settings → Privacy lets you enable/disable analytics and delete previously sent analytics (we also request Unity’s RequestDataDeletion on your behalf).
Rights by Jurisdiction
Depending on where you live (e.g., EEA, UK, California), you may have rights to:
- Access, Correct, Delete: Request access to or deletion of your personal data.
- Withdraw Consen: You can withdraw consent for analytics or email marketing at any time.
- Non-discrimination: We will not treat you differently for exercising your privacy rights.
- Lodge a Complaint: You have the right to lodge a complaint with your local data protection authority.
Security & Children’s Privacy
- Security: We apply reasonable administrative and technical safeguards (including encryption in transit). However, no system is perfectly secure.
- Children: The App and Site are not directed to children under 13. We do not knowingly collect personal data from children. If you believe we have done so, contact us and we will delete it.
Contact
Email: privacy@vibralizer.com
Users may also contact Unity regarding its processing roles at DPO@unity3d.com, and review Unity’s policy at unity.com/legal/game-player-and-app-user-privacy-policy.